Land, Mountains, Movement
Neighbor Neighbor » Devlog
I finally added terrain!
It's pretty straight-forward. Now that damn falling laptop can actually land somewhere. This was my first time using the Unity's terrain tool. It's easy to use. I spent 30min reading the docs and I feel like I get the gist of it. It definitely showed me how relatively easy it will be to add wind in the trees, later. Much later.
I've also added a movement controller to the Player.
It's still not a game yet, but it's playable! It's nice to be able to move around in the space I've made. I bet I'll start losing some time to running around while play testing. I hope I do. That would at least mean someone's having a good time playing my game.
Next Up: Autonomous NPC Movement
Neighbor Neighbor
A Relationship Building Neighbor Simulation
Status | Canceled |
Author | Luci Moon |
Genre | Simulation |
Tags | Cute, neighborhood, quirky, task |
More posts
- Holdable ItemsJun 18, 2018
- Animation Update!Jun 17, 2018
- Let there be day!.. and night!Jun 08, 2018
- Pickups, Time, Shitty AI!Jun 03, 2018
- Inventory Added!May 30, 2018
- House is done enough!May 26, 2018
- House WorkMay 25, 2018
- Next Door!May 23, 2018
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